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Engine programmer who is specialized in Vulkan, OpenGL libraries, Unity and Unreal engines.

C++

Arenaheader

Arena Allocator

Arena allocator that increses the performance of memory operations

2023

house.PNG

Doom-kan

Doom level renderer using Vulkan. This project is still work in progress

2023

C++

Vulkan

C++

main.png

Ray Tracer

Ray Tracing program that outputs and ppm image file

2022

asteroids2.png

Rust Shooter

Performance aware asteroids clone done using SDL and Rust

2023

Rust

SDL

Main.PNG

Graphics App

Graphics application using OpenGL

2018

C++

OpenGL

main

Rundown

Assignment for Design Patterns course in Futuregames

2023

C++

SDL

Main

Fish Tank

Flock AI simulation done in Unity Engine

2021

C#

Unity

Education:

Game Programming - Futuregames - Stockholm,  Sweden

September / 2022 - Expected: December / 2024

(Ongoing)

Advanced Game Development - Kwantlen Polytechnic University - Richmond, Canada

December / 2021 -  July / 2022

BSc in Computer Science - Sabanci University - Istanbul, Turkey

Graduation project: VR Puzzle Game in Unreal Engine

Technical Skills:

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